Friday, August 1, 2014

FINAL INDEX

MAIN BLOG: http://cristinakostaras.blogspot.com

FINAL #1: http://cristinakostaras.blogspot.com/2014/08/final-1-scratch-vector-graphics.html

FINAL #2: http://cristinakostaras.blogspot.com/2014/07/final-2-six-monocular-depth-cues.html

FINAL #3: http://cristinakostaras.blogspot.com/2014/07/final-3-group-3d-building-project.html

FINAL #4: http://cristinakostaras.blogspot.com/2014/07/final-4-high-resolution-avatar.html

FINAL #5a: http://cristinakostaras.blogspot.com/2014/07/final-5a-greenfoot-joc-4-finally-some.html

FINAL #5b: http://cristinakostaras.blogspot.com/2014/07/final-5b-greenfoot-lettuce-and-snake.html

FINAL #5c: http://cristinakostaras.blogspot.com/2014/07/final-5c-my-customized-java-game.html

FINAL #6: http://cristinakostaras.blogspot.com/2014/07/final-6-my-immersive-library.html

FINAL #1: Scratch Vector Graphics

This final exercise comprises of the Scratch vector graphic assignments below:


This is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics.
For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

Class 8: Scratch Animated Greeting Card

Here are screenshots of the animated greeting card I made using Scratch. See how cool it is for yourself right here.


Front - I made the cake and arrow myself using Scratch's built in vector graphic editor. The flame on the candle on the cake moves back and forth. The open arrow changes colors when you roll your mouse over it, and once you click it becomes striped. Opening the card leads you to...
Inside (note: when pasting my screenshots into Paint I apparently did not place this shot completely over the last) - ..this, which reveals itself in pieces. First, "happy birthday" begins to play as the Happy comes down from the top and the balloons enter from the bottom. Just one second later, Birthday! comes down following Happy as the balloons begin to bounce. I made all three graphics using the built in vector graphics editor. Once the whole message is in place, a heart appears on the front-back side, with the addition of "," 0.5 seconds later. Another fraction of a second after, the "C" appears - followed by the next letter of my name every 0.10 seconds, to give the effect that it is being written or typed in.

Process Shots



















Thursday, July 31, 2014

FINAL #6: MY IMMERSIVE LIBRARY

FINAL #6: MY IMMERSIVE LIBRARY

This is my Immersive Library as a whole, at the entrance. I wanted it to be a comfortable space that I would like to be studying in.
Here are my top 5 videos on immersive education - although it took a little while to figure out, I managed to make them full screen. Also using the "#t=(seconds)" I made it so that you must click them for the videos to start playing.

I had issues getting a PDF document to load to show off the articles I found. The first window unfortunately did not load for the screenshot, however like the third (last) window I linked to the abstract. The middle window shows my efforts at attempting to link to a PDF.

Here is the "About Me/Introduction" to my library. Unfortunately, I could not make any of the images link at all. I know my other students had the same issue. I emailed Meshmoon support about this and another question, unfortunately they only answered the other question in the e-mail.

Inside the house is my blog. A sort of "home base"

This is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics.
For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

The Deconstruction





Process Screenshots



















FINAL PROJECT: TESTING MY FELLOW CLASSMATES' IMMERSIVE LIBRARIES

FINAL PROJECT: TESTING MY FELLOW CLASSMATES' IMMERSIVE LIBRARIES


Here I am exploring Evan's Library in Meshmoon.

Here I am exploring Edward Odio's library in Meshmoon.

 The picture above is Brian C's library in Meshmoon once it loaded, and the bottom is a process screenshot of it while loading. I include the bottom picture to show why I believe there is more to the world that he is currently working on, so I gave him help on what I think is the issue (needing to delete then re-add a layer) in Google Groups.


This is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics.
For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

WebGL Chrome Experiments the FAIL IN FIREFOX

Of all my claimed Chrome Experiments and those that my classmates have thus far posted to Google Groups, the only one I had trouble with when I opened it with Mozilla Firefox (vs being opened in Chrome) was:

  •  "Xibalba"
    • The app did load, however I could not move around in it or use it at all. Then Firefox froze so I was unable to grab a screenshot.


The rest worked reasonably well. The WebGL 3D Chrome Experiments I tested in Mozilla Firefox that worked decently were:

  • Dinohunt
  • Spacerun 3D
  • HexGL by BKCore
  • 3D Tetris
  • SWOOOP
  • SnowBox
  • jsOrrery
  • Push-to-Break
  • Valley of Uncanny #01
  • 4irPucks
  • Car Visualizer Classics
  • Eye Texture Ray Tracer
  • Digital Landscapes
  • Racer S

WebGL Chrome Experiments using Google's Chrome Browser

Using the Chrome web browser and WebGL technology, it is finally possible to view and use virtual 3D high res experiences. Here are some impressive examples (click the linked name of each to explore for yourself at the respective Chrome Experiments page):

This 3D experience allows you to use your mouse and change the viewpoint and lighting of 4 different virtual environments. They are beautifully done.




2. Racer S
Racer S allows you to view a 3D simulation of a race car racing. The level of quality takes me back to being a kid watching the playback in Need for Speed on a gaming system




This is a really cool Chrome Experiment - you can specify multiple characteristics of the eye (even making it a cyborg eye, see below). Using your mouse you can rotate the eye towards various light and angles to see how the pupil responds, even seeing such detail as the reflection of the view that the eye is seeing. I loved this one